Just like calling the success of Pokemon a massive understatement, the massive buzz about gen 2 was beyond belief. Pokemon was at its height in popularity and now we were hearing it was going to have 100 new Pokemon including those that had been teased in the animated series since its start. But not just 100 new Pokemon there were 2 new types Dark and Steel, but I’ll go into those later.
Another feature right away is that they had a clock and 3 different times of the day, morning, day and night which different Pokemon appearing at different times be it just in greater numbers or only obtainable during them. The game however mainly follows the same plot like most Pokemon games would until gen 7. Get your starter, a rival gets the one that’s strong against yours, though this time he actually steals it, but you have the ability to fight wild Pokemon before this so he’s not a problem (actually Silver as he is known in the fandom became one of the fan favourite rivals), beat 8 gym leaders take down an evil organization (it’s rocket again) then a new feature, grab the legendary on the cover of the game before fighting the elite 4 (get Silver, Lugia is better than Ho-Oh) and then that’s the game other than getting all the Pokemon…. OH WAIT after beating the league first time you can return to the Kanto region where as mentioned time has passed and you fight all its 8 gym leaders (to be honest this doesn’t take nearly as long as the Johto ones so anyone who says the game is twice as big is lying to you) allowing you access to Mount Silver where you can fight against RED the protagonist of the first games in what is a truly epic battle.
Ok time to talk about the part I want to talk about, what this game fixes from the old game.
1: no MissingNo bug. Yeah game is much less buggy so no huge error that can destroy the game.
2: Psychic type is no longer broken. In gen1 because Ghost and Bug types had no real moves (in fact Ghosts were bugged to the point the only actual attack lick didn’t even hit Psychic types) to speak of and nothing was resistant to Psychic types, they were massively broken. Now not only do Bugs and Ghosts have attacks (Shadow Ball being very useful) but also the new Steel types were resistant to them and the new Dark type Pokemon are completely immune to psychic attacks (of course only Umbreon was worth using out of those types back in gen 2… maybe Tyranitar)
3: the special stat is no longer broken. Tying into the psychic problem, in gen 1 the special stat covered both attack and defense against special attacks, now it was split into 2 special attack and special defense, so now Alakazam couldn’t tank flame thrower nearly as well.( he got broken again in gen 3, which they fixed in gen 4)
With the major fixes to the gameplay I always felt Pokemon gen 2 was more a 1.5 as it felt like a fix on Pokemon as a whole. That’s not to underplay its new features, many of the Pokemon in gen 2 became long term fan favourites, of course none of the starters ever matched up to Charizard in appeal but Lugia and Suicune became long term favourite Legendaries amongst the Pokemon fandom to the point Suicune became the cover Pokemon to Crystal.
Crystal was the equivalent to Pokemon Yellow for gen 2, with some changes to the story (namely the focus on Suicune) further improved graphics and the first time ability to choose your character’s gender, I didn’t own a Gameboy Colour so I’ve never played it and thus I will not be going into depth about it.
If you want to check out classic Pokemon these are the games I would recommend. The settings no longer feel generic thanks to Johto’s much more Japanese inspired look and no one Pokemon type feels as dominating, plus there is more to the story now, though it’s still basic though if you didn’t play gen one you won’t realize the odd choice to destroy the tower filled with graves and build a radio station over them. Yes they did that.
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